Vengeant cascade nerf. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Vengeant cascade nerf

 
 Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ringVengeant cascade nerf After the nerf to Vengeant Cascade, Return Projectiles Support was born

I chose a low damage wand, used an ES mob whose ES I allowed to fully recover before each shot, showed the amount of damage done first without Hydrosphere, and then with it, did each version (with Hydro, and without Hydro) 3. Requires. Maybe have a "returning projectile deals 50% less damage" kind of nerf. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. It wouldn't be that special by itself, but there are going to be changes to how the returning works. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. shaunika • 4 mo. Please revert the nerf to spellslinger, make it usable again. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). 13 version of harvest WILL be added back in game. It's not worth doing it now. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Verdant Oil. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. It's still a bow build. That's so awesome to. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. . Also, RIP that build with no crucible trees and the probable VC nerf. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. Note that this is no longer relevant due to the mechanical changes in 3. Meanwhile sometimes shit is actually broken and they barely touch it. 20 because 3. View Staff Posts Post Reply. No, it will not get nerfed. on Aug 17, 2023, 2:26:07 AM. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. VC legit made it deal double damage from balls. Don't forget to anoint Vengeant Cascade to make your projectiles return! Ring 1. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Before it could be used to reaim shotgunning abilities to yourself, sacrificing an extremely bad position of you being on top of target to gain high risk high reward damage output. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. It stayed in the gutter for years. Acquisition. r/pathofexile. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Instead of searching for a million different combos of mods, set max elemental DPS to 0, and play around with the flat damage and attack speed values on. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. This has brought my clear to a whole new level. 1% representation, which is lower than skills like dominating blow. Roll a diamond flask with crit chance during use and drop the mana flask. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. 22. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. But the possibility of Heatshiver nerf - this is scary. Tornado can only be hit for 1. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. Nimis version using Nova + GMP + Greater Volley: 13 arrows = 13 hits = 1200% more damage. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. Fun and build diversity hostage of a new massive grind wall. 2x for vengeant cascade and 3x for curtain call. you can try kb cf champ also, but generals on juice maps could be rough. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. . The Kinetic Blast projectile creates explosions not like 3. Quote this Post. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Boom! Doubled hits. Nimis has the (dis)advantage of not needing to aim. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". They can hit twice and apply 2 poisons. TOP 2: Lightning Arrow. Oil #1 Oil #2 Oil #3 Outcome; Verdant Oil: Crimson Oil: Silver Oil: Lord of the Dead +1 to Maximum number of Skeletons +1 to Maximum number of Raised Zombies Minions have 15% increased maximum Life Minions deal 20% increased Damage: Amber Oil:The first one is Ashes of The Stars. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Posted by TorsteinTheFallen on Aug 19, 2023, 10:24:28 AM. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). ago. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. artmorte • 4 mo. Only time they do more damage is in mid range. Vengeant. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. 21. 20] SideFX "Cthulhu arrow" Caustic Arrow! Join the dark side. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. 21. You need to have exactly 1 pierce for this to work though. It increases your already good clear speed and also provides a. ago. Its power and. The next most impactful upgrade is the 6-Link. Marking the mastery and you get a list telling that right now. + 100% spell suppression. Reply reply omniocean • This is absurd, and will most likely be nerfed soon. It's just a bit too good right now. . It gives - 15% increased Projectile Speed. Chain + 2 projectiles + Focal point + Gathering winds. Did they make nimis reliant on vengeant cacade's previous condition (hitting something) to return but update the language such that they're the ~same (rather than making cascade return without a target which would have been very strong)? are they both ~useless now (outside of nimis spark)? Vote. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. r/PathOfExileBuilds. In today's video, I. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. Most ascendancies have been changed. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. For example - Kinetic Blast. Everything else is 3% or lower. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. BTW, I forgot to mention that after the Vengeant Cascade nerf, I re-anointed my amulet to use Longshot (for some standoff possibility if necessary). 21. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Farshot + pointblank are extremely meh. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Report. Result. Not tied to crucible but is a big target for nerfing. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. After the nerf to Vengeant Cascade, Return Projectiles Support was born. And yep, volcanic fissure/vengeant cascade is def a go. Data. Maximum Life, Resistances, Attributes, and Critical Strike modifiers are easy to get. Each spore pod deals chaos. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. thing pretty quick. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Spell Cascade Support can now support Triggered Spells. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. Vengeant Cascade. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. There proberly stil is some really strong builds among them thoug, just going under the radar. 25 sec Can Store 1. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. Oct 26, 2017 939. Curious because i'm not even using a meta build but a personal creation. It's stupidly broken. zennesu • 7 mo. Please don't nerf it ggg. ago. Now it just returns to you for a distance that depends on proj speed. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. At this point I would have taken even nerfs. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. Wish it showed helmet enchants as well :. That feels bad man. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. " It's pretty much dead node without returning projectiles support. This is quite a big nerf in my view as this build is still a bit of a glass. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. . Monkey-pawning at its worst. Nemesis 3 WILL return in all of its glory. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). The power and popularity of Vengeant Cascade has many players wondering how to get it. It seems that people want you to nerf other people's shit, just not their own. However, IDK about other skills with nimis because I never did them. Finally, let's take a look at the breakdown of Oils consumed to anoint Notables. Get +1 Pierce (only. (0-19)%. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Classic has RNG and for someone 150 health you would need 2/3 in the head while a shorty can one shot with 1 bullet at 150 health. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. . Lightning Arrow is much worse in PoE 3. hits are capped at 20 so spawning it frequently is better. Boom! Doubled hits. Discussion. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. This means that this just a budget (although it still costs 2 golden oils, unless you go ultra budget with a 5c talisman) alternative to the Nimis build, unless. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. 3seconds. . And tornado moves makes it more annoying to hit. First we need to understand how to abuse vengeant cascade in single target setups. 1 - 1/1. I believe vengeant cascade is for your projectiles not for the minions. Vengeant Cascade is for sure getting a nerf. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Unexpected nerf to totems, especially spell totems. Also vengeant cascade has been buffed and works very well with lightning arrow. 5. Forum Index » Gameplay Help. It's only OP if you already have a super-powerful bow build. Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. For Vengeant Cascade hard to tell, but we have the numbers for the new support at least, assuming it scales to 50% at 20 the build should still be fine most likely, but a lot weaker. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). The problem is, even though I understand these mechanics, I have no idea how they would interact with tornado shot and if that would be even beneficial at all. But has an internal cooldown similar than spectral throw. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. definitely going to give this a go at some point in the league. Might not be top tier, but it should still be like B+ tier. It allows you to get the Maximum Shock Effect when you shock enemies as though dealing 290% more Damage. 56. -temporal chains went from 40% slower expiration of poisons to 25% slower. "Vengeant Cascade Fury valve combo question. But frost blades has the advantage of it's projectiles being full damage instead of 75%. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. PoE Planner - Updated Passive Trees for 3. ago. Opalescent Oil. 22) it is kind of like in Sanctum again. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Result: Vengeant Cascade and barrage support on Power Siphon works. I am playing fb trickster with HH atm. Pvp7 • 6 mo. What is the use case for Vengeant Cascade since it's nerf in 3. The Kinetic Blast projectile creates explosions not like 3. The nerf to the Crucible Totem node might be the biggest in the PoE history. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . - TS has been around forever and will continue to be after this. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. Verdant Oil. 2, or 17% less mine throwing speed in the config box. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Result. What a load of BS. ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. . Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. +2 Level of Socketed Bow Gems. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. On top o. Nimis acts as a double duration for spark, which is an insane damage buff. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. 6. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). At the same time they are probably going to buff like 5 meta skills . All online resources I found point to that receipe. According to Tarkecat who asked a dev about it, it does. Quote this Post. Returning Projectiles Pierce all Targets*I just need confirmation that Vengeant Cascade gets gutted like it deserves. I tried the faster projectiles thing and it didnt seem to work, this method will require more testing in 3. Siege ballista crucible notable is a nerf and bricks build. Yeah what the heck. 3. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Over 20 new active skill gems WILL be added. Preferably a ranger build (PF/Deadeye/Raider. P. All online resources I found point to that receipe. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Kokleekio • 2 mo. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. Unless I'm missing some mechanic and this is relying on chains. We've had "attack projectiles return" since. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). 21. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. Its possible that deadeye node that chains on ground hit would fall under the same conditions. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. Vengeant cascade is beyond dead. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. We're probably all in the minority. If you assume that one does every time, then boom double damage. . Projectiles return by itself looks cool, I would not remove it from the game, but it can be made optional for certain builds. Might be a good transition skill to get phys TS rolling due to inherent cold. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. Support, Projectile; Expand to see Gem Details. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Chain / extra projectiles should be obvious enough. Path of Exile Wiki editing functions. 884. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. I think right now it does nothing for single target damage. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). 2. for daily live streamstesting of Vengeant Cascade combined with Fury Valve? Wondering specifically if the 'return' point of projectiles is reset from the player to the initial target hit which could shotgun it that way. So +2 on your bow and +1 on quiver + proj from tree. Amount Part Description Meta; 13: The Cataclysm The Cataclysm 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. You can just alt+mouse over on tree for any notable to see the recipe. GGG needs to change its behavior to deem it worth the two golden oils. While vengeance cascade nerf was expected, it turned out to be boring. It's stupidly broken. I guess. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. Looking for a build with Vengeant Cascade on 25 divs budget. Quote this Post. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. ) Just gave that a try and -25% really doesn’t seem all that bad, especially by GGG “nuke it from orbit” nerf standards. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. PSA: new return breaks tornado shot. Seismic Trap Trap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8. Poe ninja has seismic at a . Posted by yankuch on Apr 4, 2023, 7:09:27 PM. " It's pretty much dead node without returning projectiles support. Maybe rest can only give back a max of half spells rounded down. P. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. ago. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Report Account: Report Type. Vengeant Cascade is essentially mandatory for bow builds. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. Quote this Post. Venom Gyre Act 1. . 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. Feel free to discuss mods,. Just tested it with low damage on low lvl mobs just to be sure. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Quote this Post. Now projectiles reach maximum distance. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Ultimatum WILL be back in maps. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. 6K views 1 month ago. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. . At least it evens damage loss from VC nerf, have to look at the gem numbers. I wonder what the odds of Manaforged and Vengeant Cascade making it to next league untouched are. The primary will return after shooting, pierce you and the cast secondaries behind you. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. So obviously things will be very different. I mean, vengeant cascade and explode totems probably accounted for 75%+ of the meta last league. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). This is quite a big nerf in my view as this build is still a bit of a glass cannon. Toxic Rain shreds bosses and scales off a. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. I want to go Breathstealer+Impossible Escape+Shaper Shield. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. ago. Question about Vengeant Cascade. Vengeant Cascade nerf halved the DPS of Molten Strike. Reply Highwaymantechforcer. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. ". Unless there is an enemy to hit with no chains remaining the projectiles won't return. Honestly without a solid investment of like 50 div on top of an omni I wouldn't go near TS when LA is as good as it is. all in all its still amazing build in 3. Shotgun mechanics don't stay quiet for long. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. In 3. Reply. 1. How big of a hit dps wise it really is? I. When it reaches the target. Reply. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). S. Lightning Arrow Skill Mechanics. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. Tested with vengeant cascade in std. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us.